Commit graph

2 commits

Author SHA1 Message Date
MechMerlin
b49dbf9b19 [Keyboard] Create KBDFans directory (#5025)
* move over kbd19x into the kbdfans directory

* move over kbd4x into the kbdfans directory

* move kbd66 into the kbdfans directory

* move the kbd6x into the kbdfans directory

* move kbd8x into the kbdfans directory

* move kbd75 into the kbdfans directory

* move kbd67 into kbdfans directory

* add a fairly sparse readme for kbdfans directory

* update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it

* get kbd75 compiling again

* remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75

* add links to kbdfans readme

* fix some readme formatting

* there is no reason to have two different keymaps with such a small difference, condensing to one

* turning on backlights by default

* enable backlight by default for kbd66

* noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake.

* Update keyboards/kbdfans/kbd66/readme.md

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* update readme link ordering
2019-02-04 10:29:04 -08:00
Othi
fc921a9c54 First PR for KBD6x HHKB layout keymap (#4704)
* initial commit for Othi's HHKB layout keymap,
covering multiple modifiers hold and vim-like support and german characters. If there's
any suggestion i can be reached via mnpqraven on github or Othi#6661 on
discord

* added readme.md. TODO: update readme.md

* changed to default quantum keycode for `KC_TRNS`,
removed `PREVENT_STUCK_MODIFIERS`,
fixed tap dance using one shots
TODO: unicode implementation at https://docs.qmk.fm/#/feature_unicode

* keymap documentaion(readme) added

* unicode init
TODO: figure out what made the compose sequence not running

* update unicode and readme
2018-12-24 09:06:12 -08:00